package de.fhtrier.gdw2.ships.game.interfaces;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.state.StateBasedGame;

import de.fhtrier.gdw2.ships.game.World;
import de.fhtrier.gdw2.ships.game.entities.Target;

public interface IEntity
	{
		 public abstract void render(GameContainer container, StateBasedGame game, Graphics g);
		 public abstract void update(World w, GameContainer container, int delta);
		 
		 public abstract double getX();
		 public abstract double getY();
		 
		 
	}
